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ลงทะเบียนเมื่อ: พุธ 09 ก.ย. 2020 07:46
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I decided to make an Ironman on OSRS

พุธ 09 ก.ย. 2020 07:48

I maxed Halloween 2017 and my goal was to RuneScape gold begin high level PvMing and get a range/mage/div to 120. I made a decision to make an Ironman on OSRS and afterwards I never seemed back.That's likely because the OSRS team completely comprehend, no matter what, OSRS community will tear them a new one for trying to present MTX, one of many reasons why OSRS even exists.

On RS3 theres no problem MTX cant fix. They also got a whole POH rework that completely revamped the ability with a lot of helpful rewards which make building among the most valuable skills to train. My goal is unironically to develop the expertise and skills necessary to create my own RS with no blackjack or even hookers. I've started learning some very low poly 3d modelling too, so wish me luck.

But no, still a student, and I don't have sufficient experience yet. Working on some other projects to learn more before I tackle a dream project. I've designed a pretty strong conversation system, and implemented a Pathfinding algorithm, one of some other things in my existing project. I'd like to know a lot more though before I try tackling something so big.

I believe he is saying that a game like that's currently in production, and it is called Titan Reach. That one looks neat. Just like a mix between RS and WoW. RS3 staff needs to purge some of its own employees. We need the OSRS team to direct the RS3 team to how to make a game. Did you miss a year where pretty much every recognizeable face from the rs3 group abandoned?

Employees aren't at fault. Direction is compelling for mtx because investors set profit expectations for them to meet, and they certainly don't care about the game. The devs are not the issue; it's the business version. When the mods pitch a concept"hello'bout a structure rework" and buy OSRS gold the answer from direction is"no only put something new on squeal instead", that's the issue, maybe not the devs.

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